About Live Action Role-Playing Games

This page is a part of The Golden Woods.

Overview

Steps Used in Making A Real Role-Playing Game in Russia
Some Useful Definitions
Credits

Steps Used in Making A Real Role Playing Game in Russia

1. Someone has got an idea: "Let us make a role playing game about France in XVI century".
2. People who got enthusiastic about the idea make an organization committee.
3. A type* of a game is defined, a research is made, and a basic play scenario* is written by the committee.
4. An appropriate place is chosen. Usually, it is a few rooms of a role-play club or a school, or some forestlike territory where it is not likely to meet other campers.
5. An announcement is made by the organization committee through their publications (seldom) and the grapevine (always).
6. Members of a moderator team* are chosen. (Usually, they are the people from the committee).
7. A detailed scenario is written and the rules are defined.
8. Actors* are chosen (if needed).
9. Players* are chosen.
10.The play information is given to the players. (Who and what they are, and what they know about the situation at the beginning.)
11.The game is played. (It is the main part, of course!)
12.The game is analyzed by the players and moderators together. This last part is very important, because it helps to define what ideas were good and should be used in the future games, what errors were made by the moderators, etc.


Type A game might be warlike, political, economical, or multitype. It can be played indoors (15-50 players; 4-6 hours) or outdoors (30-400 players; 1-4 days).
Scenario
The defintion will be here soon
Moderator team, game referees, game masters or simply you fools, what are you doing?!
An actor differs from an ordinary player by the following:
-- he is often a member of the moderator team, therefore, he might (although not always does) posess all the play information
-- he only pretends trying to reach his character's goal, but the real reason of his actions is making a play more interesting to the ordinary players
-- he might receive direct instructions from the moderators
Nobody knows who the actors are, or whether they are present at all, except the moderators.
A good player
-- skillfully plays his character (Almost always, it requires some training and/or special research.)
-- tries his best to reach his character's goals or, at least, to survive
-- enjoys the process (if possible) :-)
-- never breaks the rules


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